Overview
Crown Dilemma is a medieval narrative strategy game where players rule a fragile kingdom by making difficult decisions that shape the loyalty of four major factions: the People, Army, Church, and Nobles.
Every choice influences the balance of power, leading to different consequences, story paths, and political outcomes as the kingdom evolves over time.
Unlock new characters, events, endings, and survival challenges while carefully managing faction relationships to keep your reign alive and reach Year 100.
Crown Dilemma
Solo Creator
David Côté, 2026
Gameplay Systems
Narrative Decision & Faction Systems
Designed and programmed branching narrative decision systems tied to dynamic faction relationships, where every choice influences loyalty, events, and the stability of the kingdom.
Archives, Unlockables & Energy Progression
Developed progression systems centered around unlocking endings, characters, and events through repeated playthroughs. Built an Archives interface to track discoveries and player statistics, while unlocks rewarded energy used to continue future gameplay sessions.
Multiple Endings & Survival Progression
Created multiple branching endings and a survival progression system where increasing difficulty and long-term decisions shape the outcome of each reign.
UI/UX & Gameplay Feedback Systems
Built UI and gameplay feedback systems designed to clearly communicate faction changes, decision consequences, and progression states. Visual indicators, transitions, and interactive card mechanics were implemented to create readable and engaging decision-based gameplay.