Overview
Tiny Cat House is a cozy puzzle and collection game where players solve relaxing minigames, collect unique cats, and customize their own interactive cat house.
Unlock new cats through progression systems and collectible mechanics while expanding and decorating different areas of the house with furniture, upgrades, and interactive elements.
Featuring a variety of casual puzzle experiences and rewarding collection systems, the game focuses on creating a charming and relaxing gameplay loop centered around discovery, progression, and customization.
Tiny Cat House
Solo Creator
David Côté, 2026
Gameplay Systems
Card Collection & Unlock Systems
Designed a collectible card opening system where unlocked cards directly added new cats, furniture, and interactive 3D elements to the cat house, reinforcing
progression, discovery, and long-term collection goals.
Cat Interaction & Progression Systems
Developed interactive cat systems where players can collect gold directly from cats over time. Progression and reward values scaled dynamically based on the player’s collection progress and the number of unlocked cards, reinforcing long-term engagement and collection-driven gameplay.
Puzzle & Minigame Integration
Implemented multiple casual puzzle minigames that connected directly to the game’s progression and reward systems. Gameplay activities were designed to provide varied experiences while supporting resource generation, unlockables, and daily player retention.
UI/UX & Reward Feedback Systems
Created polished UI and visual feedback systems focused on rewarding progression, collection milestones, and gameplay interactions. Animations, transitions, and collectible reveal systems were designed to create satisfying player feedback and reinforce the game’s cozy atmosphere.